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[Indie Language] Fade Out told the story of a native dog that Japanese imperialism

The basis of war is spreading. The armed army has no choice but to self-destruct. The modern army carried out a variety of measures and transactions for this, but in the early 20th century, whenever the war began to cause problems in supply and demand, the colonial resources were plundered first.

Shiba-Talk!

The purpose of this purpose is to smash the night of the Japanese colonial rule. As can be seen from the word (killing) that smashes the night dog (wild dog), it is a command to catch a wild dog in Jose on. Some people call it the extermination of Japan to end the Korean people's ears and regulars, but the purpose was to secure military leather, which suggested that it prevents the emergence of rabies. This is the time when Tokyo, except Jimdo dog, which was listed as a natural monument by Japan in 1938 and became a preserved dog, began to disappear.

There is a game made to inspire these native dogs. It's a bit immature, and the ending is divided, but it's a mobile puzzle game 'Fade Out', which is exactly what happened. How was a phaseout that deals with the unfamiliar material of night smashing? Game Mecca talked with the production company 9874 Rap Jung Pigeon.

'fade out'

In 1936, the Governor-General's Branch, Email Shinto, said, Don't forget to put wooden plaque on your neck as your name tag if you do not send out a dog out or send it out. At the same time, the dogs raised at home added a command to do a prevention injection. But there is no knowledge of whether this is really d1. The only thing that is certain is the fact that many Korean dogs were slaughtered, and that the number of individuals at present is low enough.

One day, the game is a way to reflect on the grandfather's past, which the protagonist visited in seven years when he heard that his grandfather was crying and scared like a dog. The protagonist, who realizes that he is not a simple old man, does not mind the story of the family who says, I finally get crazy when I'm old.

Acquiring the evidence of the faded and disappearing evidence left all over the house was solved by using a puzzle. All clues collected with simple and diverse puzzles, such as 4x4 puzzles, mysteries, and passwords, are all clues that realize the past. As the puzzle is released, the protagonist and the player learn about their grandfather's past and night smashing.

Fade out does not mention educational messages or dogs. It is calmly conveyed the incident and the story that was likely to be. I didn't want to take a class for users who enjoyed the game because the social impact genre is not an educational content. So at first, there are many users who start playing without knowing whether they have a social message. This is particularly concerned in the game production process, and the decision of the ending is up to the user.

Short and thick impact to deliver messages

9874 Rap is a team of friends who want to produce a game that conveys social messages. It also means that the purpose of the developer is in the impact game. However, all the team members were the first game development. Therefore, the idea of Is this right? I was not sure after the launch, so I thought that the dice were already thrown. It was only when he received more people's attention than he thought, and he realized that it was 'right' and thought, 'I should have fixed it.' The fade out development process itself was a trial and error itself.

He said that the reason for dealing with the night smash was that it began at the idea meeting. It was always a meeting that started with what I liked, so I talked about what I liked at that time and paid attention to the common animal. One of them is the dog. After taking a variety of approaches to dogs, I realized that native dogs were rare among the common dogs.

Many people visited the Fade Out Booth, who participated in the last BIC Festival 2022. I received a variety of feedback from the field, but the most memorable of them was a visit by a developer. He said, I was impressed by the play I tried online. In the process, Chung felt grateful for his interest in the work with a deep story of his work and on the other hand. Chung said, I was a little dead among the big games, but I was able to be energetic.

In addition, Chung said he could listen to various feedbacks in the field. Among them, I received feedback that it was a small playtime, and it was also said that it was the intention of 9874 rap. As the goal was to deliver a message through the game, I thought the small amount was more effective. However, he has many opinions expecting Season 2 or the next chapter, and in the next game, he is considering how to increase play time.

I want to make social impact games next time

Chung said, Indie games are like a playground. There is no competition or rules in the playground. Just as I can play the sandstone by burning the slide or soil, I think that the indie game can be seen and showing the creator's imagination. As showing this, the phaseout actually showed the purpose of the 9874 lap, but also clearly.

At the end of the interview, Chung expressed his intention to challenge the next game development as a social impact game. However, he added that the exact topic or plan is not yet convinced. However, they are not worried about their first attempt and delivering significant achievements and clear messages. I look forward to seeing how the next message of the 9874 Lab will be delivered a better appearance.

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